Update map to be the right way around
This commit is contained in:
4
main.go
4
main.go
@ -157,7 +157,7 @@ func runPurge(s *discordgo.Session) {
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func ready(s *discordgo.Session, event *discordgo.Ready) {
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// Set the playing status.
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s.UpdateGameStatus(0, "DreamDaddy v2.2")
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s.UpdateGameStatus(0, "DreamDaddy v2.3")
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}
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func guildMemberUpdate(s *discordgo.Session, m *discordgo.GuildMemberUpdate) {
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@ -230,7 +230,7 @@ func verifyMember(s *discordgo.Session, u discordgo.User) {
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st, _ := s.UserChannelCreate(u.ID)
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s.ChannelMessageSend(st.ID, "Your verification has been accepted, welcome!")
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m, _ := s.ChannelMessageSend(config.IntroChann, fmt.Sprintf("Welcome %+v please introduce yourself! :) feel free to check out <#710557387937022034> to tag your roles. Also please mute any channels you are not interested in!", u.Mention()))
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introMsg[m.ID] = u.ID
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introMsg[u.ID] = m.ID
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}
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func rejectVerification(s *discordgo.Session, u discordgo.User) {
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