Logging added
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2
chess.go
2
chess.go
@ -21,7 +21,6 @@ func chessCommand(m chat1.MsgSummary) {
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return
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return
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}
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}
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if parts[1] == "show" {
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if parts[1] == "show" {
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log.LogInfo("Game found: %+v, %+v", &g, g)
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go showBoard(m, &g)
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go showBoard(m, &g)
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return
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return
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}
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}
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@ -78,6 +77,7 @@ func showBoard(m chat1.MsgSummary, g *Game) {
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log.LogInfo("Creating board position (g.Game.Position().String())")
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log.LogInfo("Creating board position (g.Game.Position().String())")
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// create board position
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// create board position
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fenStr := g.Game.Position().String()
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fenStr := g.Game.Position().String()
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log.LogInfo("Creating pos &chess.Position{}")
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pos := &chess.Position{}
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pos := &chess.Position{}
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if err := pos.UnmarshalText([]byte(fenStr)); err != nil {
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if err := pos.UnmarshalText([]byte(fenStr)); err != nil {
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log.LogError(fmt.Sprintf("Error in ShowBoard pos.UnmasrhalText: %+v\n", err))
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log.LogError(fmt.Sprintf("Error in ShowBoard pos.UnmasrhalText: %+v\n", err))
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