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Logging added

master
Gregory Rudolph 4 years ago
parent
commit
f05990a5c5
Signed by: rudi
GPG Key ID: EF64F3CBD1A1EBDD
  1. 2
      chess.go

2
chess.go

@ -21,7 +21,6 @@ func chessCommand(m chat1.MsgSummary) { @@ -21,7 +21,6 @@ func chessCommand(m chat1.MsgSummary) {
return
}
if parts[1] == "show" {
log.LogInfo("Game found: %+v, %+v", &g, g)
go showBoard(m, &g)
return
}
@ -78,6 +77,7 @@ func showBoard(m chat1.MsgSummary, g *Game) { @@ -78,6 +77,7 @@ func showBoard(m chat1.MsgSummary, g *Game) {
log.LogInfo("Creating board position (g.Game.Position().String())")
// create board position
fenStr := g.Game.Position().String()
log.LogInfo("Creating pos &chess.Position{}")
pos := &chess.Position{}
if err := pos.UnmarshalText([]byte(fenStr)); err != nil {
log.LogError(fmt.Sprintf("Error in ShowBoard pos.UnmasrhalText: %+v\n", err))

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