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https://github.com/Rudi9719/kbtui.git
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@ -6,6 +6,8 @@ import (
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"strings"
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"strings"
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)
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)
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// this is a global var set by flag that indicates whether emoji shortnames should be reprinted as unicode emojis
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// some systems may support this
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var UNICODE_EMOJI_SUPPORT bool = false
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var UNICODE_EMOJI_SUPPORT bool = false
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type emojiData struct {
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type emojiData struct {
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@ -15,7 +17,9 @@ type emojiData struct {
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Alias []string
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Alias []string
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}
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}
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// this converts shortname emojis to unicode emojis when they can be found in the data map
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func emojiUnicodeConvert(s string) string {
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func emojiUnicodeConvert(s string) string {
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// currently fails to find newlines and replace them needs fixed
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pStr := strings.Fields(s)
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pStr := strings.Fields(s)
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reeMatch := regexp.MustCompile(`:\w+:`)
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reeMatch := regexp.MustCompile(`:\w+:`)
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for i, word := range pStr {
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for i, word := range pStr {
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@ -32,6 +36,8 @@ func emojiUnicodeConvert(s string) string {
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return strings.Join(pStr, " ")
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return strings.Join(pStr, " ")
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}
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}
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// this resolves emoji aliases back to the root emoji that actually renders to a picture
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// for example `:cheeseburger:` => `:hamburger:`
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func resolveRootEmojis(s string) string {
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func resolveRootEmojis(s string) string {
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pStr := strings.Fields(s)
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pStr := strings.Fields(s)
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reMatch := regexp.MustCompile(`:\w+:`)
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reMatch := regexp.MustCompile(`:\w+:`)
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@ -46,6 +52,7 @@ func resolveRootEmojis(s string) string {
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return strings.Join(pStr, " ")
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return strings.Join(pStr, " ")
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}
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}
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// this is the actual internal function that parses the unicode data to a unicode string representing the emoji
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func renderUnicodeEmoji(data emojiData) (string, error) {
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func renderUnicodeEmoji(data emojiData) (string, error) {
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emj, err := strconv.ParseInt(data.Unicode, 16, 32)
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emj, err := strconv.ParseInt(data.Unicode, 16, 32)
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if err != nil {
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if err != nil {
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