Add guildMemberUpdate for when monitorRole is added
This commit is contained in:
17
main.go
17
main.go
@ -163,12 +163,17 @@ func ready(s *discordgo.Session, event *discordgo.Ready) {
|
|||||||
s.UpdateStatus(0, "DreamDaddy v0.9")
|
s.UpdateStatus(0, "DreamDaddy v0.9")
|
||||||
}
|
}
|
||||||
|
|
||||||
//func guildMemberRoleAdd(s *discordgo.Session, m *discordgo.GuildMemberRoleAdd) {
|
func guildMemberUpdate(s *discordgo.Session, m *discordgo.GuildMemberUpdate) {
|
||||||
// defer log.PanicSafe()
|
defer log.PanicSafe()
|
||||||
// config.Unverified[m.User.ID] = time.Now()
|
for role := range m.Roles {
|
||||||
// config.Probations[m.User.ID] = time.Now()
|
if fmt.Sprintf("%+v", role) == config.MonitorRole {
|
||||||
// saveConfig()
|
config.Unverified[m.User.ID] = time.Now()
|
||||||
//}
|
config.Probations[m.User.ID] = time.Now()
|
||||||
|
saveConfig()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
func guildMemberAdd(s *discordgo.Session, m *discordgo.GuildMemberAdd) {
|
func guildMemberAdd(s *discordgo.Session, m *discordgo.GuildMemberAdd) {
|
||||||
defer log.PanicSafe()
|
defer log.PanicSafe()
|
||||||
|
|||||||
Reference in New Issue
Block a user