Listen for successful bumps
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@ -12,7 +12,8 @@ import (
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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defer log.PanicSafe()
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if m.Author.ID == "302050872383242240" && len(m.Embeds) > 0 && strings.Contains(m.Embeds[0].Description, "minutes until the server can be bumped") {
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if m.Author.ID == "302050872383242240" && len(m.Embeds) > 0 {
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if strings.Contains(m.Embeds[0].Description, "minutes until the server can be bumped") {
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log.LogDebug("Failed bump detected")
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re := regexp.MustCompile("Please wait another (.*) minutes until the server can be bumped")
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match := re.FindStringSubmatch(m.Embeds[0].Description)
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@ -22,6 +23,20 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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Session: s,
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Parts: strings.Split(m.Content, " ")[2:],
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})
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}
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if strings.Contains(m.Embeds[0].Description, "Bump done!") {
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log.LogDebug("Finding string %+v", m.Embeds[0].Description)
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if time.Since(config.BumpTime) < 2*time.Hour {
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//s.ChannelMessageSend(m.ChannelID, fmt.Sprintf("Sorry, <@%+v> already claimed the bump. Better luck next time!", config.LastBumper))
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return
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}
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activeInteraction(s, m.Author.ID)
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config.LastBumper = m.Author.ID
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//go bumpTimer(s)
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}
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return
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}
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if m.Author.Bot || m.Author.ID == s.State.User.ID {
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return
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