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package main
import (
"git.nightmare.haus/rudi/chessv2"
"github.com/rudi9719/loggy"
"time"
)
// Game is just a struct of type Game
type Game struct {
Game chess.Game
StartTime time.Time
ConvID string
White string
Black string
Move bool
}
// Config struct for restarting game
type Config struct {
Games map[string]Game
LogOpts loggy.LogOpts
}