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Change where config is saved

master
Gregory Rudolph 4 years ago
parent
commit
d423f9c8b3
Signed by: rudi
GPG Key ID: EF64F3CBD1A1EBDD
  1. 1
      chess.go
  2. 3
      main.go

1
chess.go

@ -14,7 +14,6 @@ import (
func chessCommand(m chat1.MsgSummary) { func chessCommand(m chat1.MsgSummary) {
defer log.PanicSafe() defer log.PanicSafe()
defer saveConfig()
convID := string(m.ConvID) convID := string(m.ConvID)
parts := strings.Split(m.Content.Text.Body, " ") parts := strings.Split(m.Content.Text.Body, " ")
if g, ok := config.Games[convID]; ok { if g, ok := config.Games[convID]; ok {

3
main.go

@ -26,6 +26,7 @@ var (
func printChat(m chat1.MsgSummary) { func printChat(m chat1.MsgSummary) {
defer log.PanicSafe() defer log.PanicSafe()
defer saveConfig()
if m.Sender.Username == k.Username { if m.Sender.Username == k.Username {
return return
} }
@ -40,7 +41,7 @@ func main() {
loadConfig() loadConfig()
fmt.Println("Starting log") fmt.Println("Starting log")
log = loggy.NewLogger(config.LogOpts) log = loggy.NewLogger(config.LogOpts)
fmt.Println("Log configured?") fmt.Println("Log configured")
defer log.PanicSafe() defer log.PanicSafe()
log.LogInfo("Logger configured") log.LogInfo("Logger configured")
chat := printChat chat := printChat

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